Black & Decker FX1200 Spécifications Page 132

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MA Lighting Technology GmbH
.
Dachdeckerstr. 16
.
D-97297 Waldbüttelbrunn
.
www.malighting.de eMail: [email protected]
Editing an EventEditing an Event
Editing an EventEditing an Event
Editing an Event
You can only edit an already existing event (see Adding Events).
Editing an event means to change its data. If you want to change its time, look for MOVING EVENTS.
With the mouse in graphic mode:With the mouse in graphic mode:
With the mouse in graphic mode:With the mouse in graphic mode:
With the mouse in graphic mode:
- Right click exactly on an event. Edit menus appear accordingly to the type of the event.
With the event encoder in the bar:With the event encoder in the bar:
With the event encoder in the bar:With the event encoder in the bar:
With the event encoder in the bar:
- Select current event with the track and event encoder.
- Then press the event encoder. Edit menus will appear.
In text mode:In text mode:
In text mode:In text mode:
In text mode:
- Scroll to the event that you are looking for.
- Edit the appropriate column by a right click or pressing on the XY encoder. The parameter column is only
editable for GOTO commands and for fader events.
Special fast edit for fader-events in graphic mode:Special fast edit for fader-events in graphic mode:
Special fast edit for fader-events in graphic mode:Special fast edit for fader-events in graphic mode:
Special fast edit for fader-events in graphic mode:
- This method is not exact enough for speeds, but for master fader events it is the recommended way.
- Click with the middle mouse button exactly on an event and keep mouse button pressed.
- Pull mouse vertically with pressed middle mouse button. You can see how the value of the fader event is
following.
7.1.67.1.6
7.1.67.1.6
7.1.6
Special ProceduresSpecial Procedures
Special ProceduresSpecial Procedures
Special Procedures
Recording CrossfadesRecording Crossfades
Recording CrossfadesRecording Crossfades
Recording Crossfades
Crossfades for executors are recorded as a combination of commands and fader movements.
These commands are:
XGoUpXGoUp
XGoUpXGoUp
XGoUp Crossfade will start upwards
XGoDnXGoDn
XGoDnXGoDn
XGoDn Crossfade will start downwards
XendXend
XendXend
Xend Crossfade has ended
XGoUp and XGoDn have a
cue number as parametercue number as parameter
cue number as parametercue number as parameter
cue number as parameter, just like a GOTO command, therefore a crossfade may
start on any cue, not only on the next one.
Try to record a crossfade and have a look at the outcome. You will see, that the
global crossfade settingglobal crossfade setting
global crossfade settingglobal crossfade setting
global crossfade setting
CROSSFADE PERMANENT / RELOAD is affecting the recording.
In the first case, a pattern of XGoUp, XgoDn, XGoUp Xend is recorded, while in the second case only XGoUps are
recorded.
Nevertheless you can change the global crossfade mode afterwards without affecting the playback of your recorded
timecode show.
If you edit a crossfade manually, be aware that the crossfade
fader movement alone does not do anythingfader movement alone does not do anything
fader movement alone does not do anythingfader movement alone does not do anything
fader movement alone does not do anything.
Although faders are moving, no crossfade is started. You have to place the crossfade commands on the command
track to make the crossfade work.
Accordingly, if you want to move a crossfade in time, you have to
move bothmove both
move bothmove both
move both, the fader events on the fader track
and the crossfade commands on the command track.
At first sight, this procedure of recording a crossfade may seem to be complicated, but it has a lot of advantages:
- The crossfade commands are displayed in text mode, making crossfades readable
- Crossfades are relating to absolute cue numbers, like gotos.
- Crossfades are not destroyed by fader data reduction
- You can jump into the middle of a crossfade, or run backwards into a crossfade, and it will be correctly
initialised. (This will happen quite often when using external time code!)
7.1 Timecode
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